Test your art knowledge with this escape room. Will you be able to get out?
Do you think you could escape the museum? Teens and tweens can join us to try their hand at breaking out of an art-themed escape room. Each team has 10-minutes to solve the puzzles and escape, otherwise you may be trapped forever!
"You were having a great time at the art museum before you fell asleep while taking in a particularly interesting sculpture of a man thinking. When you wake up, all of the lights are off and you can't open the doors. You're locked in! Can you find all of the clues needed to find your way out of the museum?"
This is a registered event. Please use the Register button or the sign-up genius link below to select a ten-minute time slot for your group. One slot per person entering the escape room, max of 5 people at a time.
https://www.signupgenius.com/go/10C084FABAE23A2FEC61-57141161-escape
For tweens and teens, ages 11-17.
Questions about this program? Please contact Gaithersburg Library at 240-773-9490.
This program is co-sponsored by Friends of the Library, Montgomery County, Inc.
Library Program Attendance (both virtual and in the branch) is limited to participants within the suggested age range of the program. Adults attending a program intended for children must have an accompanying child.
Accommodation Requests
People who are Deaf or Hard of Hearing should request English-language captioning or sign-language interpretation at least five days before the library-sponsored program they plan to attend. Contact the Assistant Facilities and Accessibility Program Manager at 240-777-0002 with all other accommodation requests.
mh 1.1 01/03/2023
EVENT TYPE: | Games and Play |
TAGS: | Tweens | Teens | Teen Summer Reading | Summer Reading Challenge | Goal 2: Teen Outreach | games |