In this 5-session class, you will write and illustrate your own graphic novel page.
In this 5-session class, you will write and illustrate your own graphic novel page. Using all the conventions of graphic novel storytelling: narration, dialogue, character design, dynamic page layouts, and cinematic techniques, participants will create their own graphic novel page. Refine rough pencil drawings into finished art with pen and ink and watercolor pencils.
Registration and attendance to all 5 sessions are required. Space is limited. Art supplies will be provided to be used during the sessions.
This class is facilitated by illustrator Leila Cabib and is funded in part by an Arts in Education Grant from the Maryland State Arts Council.
If you are looking for something to do until this program, take a look at these resources for kids using your library card.
Don't have a card right now? No worries! Find out how to Get a Library Card.
Creative Bug - video classes on painting, knitting, crafting, drawing, and more!
TumbleBooks - books that read themselves
Kanopy Kids- videos and animated books
BookFlix - animated stories
Explora Educators, Explora Primary School - education resources
Questions about this program? Contact the branch: 240-773-9460
Library Program Attendance (both virtual and in the branch) is limited to participants within the suggested age range of the program. Children attending an MCPL program under the age of 8 must be accompanied by an adult. Adults attending a program intended for children must have an accompanying child.
Accommodation Requests
People who are Deaf or Hard of Hearing should request English-language captioning or sign-language interpretation at least five days before the library-sponsored program they plan to attend. Contact the Assistant Facilities and Accessibility Program Manager at 240-777-0002 with all other accommodation requests.
mh 1.1 01/03/2023
AGE GROUP: | Tweens | Teens | Elementary School |
EVENT TYPE: | Writers Group | Arts, Crafts and Hobbies |
TAGS: | Tweens | Teens | Indoor Program | Goal 2: Teen Outreach |